Grossfathom

Grossfathom is the capital city of The Entomarch.

Description
''Grossfathom is defiantly drab. A squat tower, on a sliver of dead land, huddled by sad hovels.''

Upon entry
The stagnant lake that surrounds the Entomarch's capital is fortified by a teeming, carnivorous wilderness.

The doors of Grassfathom are open to those who can reach them.

Rest and recover.
Requires: Sanity damage.

You don't want to attempt the journey back without resting beforehand.


 * -12 G
 * +Sanity

Gather news.
Requires: 0 Current Affairs: Grossfathom

The townsfolk regard you with sullen suspicion.


 * -10 G
 * +1 Current Affairs: Grossfathom

Explore the depths of the swamp.
Once per visit

''Tangled trees cluster at the edges of Grossfathom's lake. Beyond them, miles of restless wilderness.''

Possible results (you always spend 2 days exploring):
 * +1 or +2 Rack of Pinned Insects
 * +1 Zoological Specimen (Alive)
 * +1 Eggs of Scientific Value
 * +3 Medicinal Herbs
 * -1 crewmember, and a choice

The Queen invites you to her tower.
Requires: no Thralls of the Entomarch, 1 or more Lady Lucanid's Favour, Lady Bluesteel's Favour, or Lord Aranach's Favour

Thralls of the Entomarch 1

Ask Queen Sabetha's spymistress for her assessment of each side in the war.
Requires: Thralls of the Entomarch 1

''Who is currently stronger? Are they evenly-matched?''

Inform Queen Sabetha that both sides in the war are evenly-matched.
Requires: Thralls of the Entomarch 1

You believe neither is strong enough to risk committing their troops to battle.


 * +1 Undreamt Treasure
 * +1500 G
 * +1 Dangerous Beast (Alive)

Thralls of the Entomarch 2

Muddy Shack
''The shop doesn't have a name, and there's a baby screaming in the corner. The owner's warts have warts.''