Phobetor Quinn

Phobetor Quinn is a city in The Principate. Use caution: It is very easy to lose Sanity here, and impossible to regain it.

Description
A shanty-city of drugs and dreams, built around the impossibly tall and impossibly slender Porcelain Spire.

In Phobetor Quinn the line between dream and reality is obscure, and any punter can choose their own enlightenment, for a price.

Rest and recover.
Requires: Sanity damage.

''You've spent a long time in darkness. Your crew need a few days to blow off steam.''

with Hobby:Debauchery
 * -20 G
 * -Sanity (Despite the description, this removes rather than adds sanity!)
 * +1 Horrifying Ordeal

without Hobby:Debauchery
 * -20 G
 * +1 Portentous Dream

Repair your hull.
Requires: Hull damage

The aero-engineers here are more used to dirigibles, but they'll have a crack at it.

-# G

Hull to max

The Stupefaction Baths
Once per visit.

''A labyrinth of steam and drug-smoke. You may not return unaltered.''

Dreams beckon you.
Once per visit.

''The city shimmers like a bubble. You can't be sure you're awake.''

Possible results:
 * +1 Portentous Dream
 * +3 Fragment of Epiphany

Gather news.
Once per visit. Requires 0 Current Affairs: Phobetor Quinn and an Insight check.

Success: +1 Current Affairs: Phobetor Quinn

Will Phobetor Quinn impress Bradley?
Requires: Bradley Baggs on board, A Bet with Bradley 1

+1 Breathtaking Spectacle

Contact Ashen's ally.
Requires: Ashen on board, Uprooting an Old Perennial 3

Uprooting an Old Perennial 4

Look for the disgraced knight Ezekiel.
Requires: Concerns 1

Options:
 * A Knightly Quest 2
 * -7000 G, ???

Meet the Ten-a-Penny Man to discuss disolving Ezekiel's debt.
Requires: A Knightly Quest 2

A Knightly Quest 3

Bring three Ancient Grimoires to the Ten-a-Penny Man.
Requires: A Knightly Quest 3, 3 Ancient Grimoires

-3 Ancient Grimoires +3 Reputation: The Sixfold Principate A Knightly Quest 4

Pay a visit to the Ten-a-Penny Man.
Requires: Char Dvetistek on board, The Dark and Holy Eyes 6

Char seems to be on very familiar terms with various high-profile gangsters.

+1 Ephialteum

The Foreigners' Palace
''Waves of incense roll over you like waves. Artificial moths flutter amid the high rafters and many-coloured strings of lights drape the walls like vines. Here, thoughts and memories are traded like bottles of wine.''

Dreamer's Den
''Owned by the Ten-a-Penny Man and managed by a faceless creature named Zeke. Dreamer's Den is red-lit, red-leathered, and unsanitary.''